T2X Russian version

Автор DonSleza4e, 17 апреля 2005 17:56:49

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0 Пользователи и 1 гость просматривают эту тему.

UL

Сделал.  Та же папка с тем же доступом..
Ничто не имеет значения, только цель.

RDS1976

Эээ. Надо бы в тему работоспособности, но решил сюда.
Переделываю карты T2x и тут же тестирую их. В первой миссии 3 автокарты+заметки. Когда доделал третью - заменил ориг. файлы - пытаюсь запустить игру. Она мне выдает:
ЦитироватьYou have 34M of free disk space. Thief 2 requires 35M. Thief 2 cannot run.
И счас не запускается T2X и сам Thief2!
Такая же фигня была у меня, когда я перекодировал в Indeo 1видеовставку. Когда я обратно вернул в игру оригинальную видеовставку - надпись пропала.
Т.е. с оригинальными файлами все в порядке - с отличными по объему от них  игра не пашет?
Так как я затер ориг. pcx, заменив их локализованными - не могу это проверить. Только дома.
Че блин за фигня? :confused:
[off]На диске где игра -  свободно 16Гб, виртуальной гиг, физ. планки 2 * 256Мб[/off]
http://www.kamerton.dn.ua
Сайт, которым я занимаюсь. По работе!

DonSleza4e

[off]RDS1976 у меня такая же проблема. лечится очисткой корзины - измееннием размера на диске[/off]

Ishtar

Вспоминали меня в суе? Еще место главного картографа вакантно?


Kelit

to RDS1976

Цитировать...You have 34M of free disk space. Thief 2 requires 35M. Thief 2 cannot run.
И счас не запускается T2X и сам Thief2
Думаю дело здесь не в файлах, а в свободном месте в начале диска.
Читай FAQ (раздел "Thief сообщает о невозможности запуска, так как ему недостаточно места на диске, притом что у меня много свободного дискового пространства").


UL

Ха. кого я вижу :beer:. Зубоскал.. Где ты пропадал? :beer::beer:
Думаю несомненно...нужен.. :yes::yes:

Ничто не имеет значения, только цель.

V Raptor

Ishtar
:agree: Будем знакомы! Поддержу Вивека. :yes: И вправду, где пропадал? :confused:


clearing

Ishtar, наконец-то!!!
Добавлено позже
RDS1976, это лечится так: надо создать любую папку с объёмом 40 метров и всё.

DonSleza4e

Ishtar заждался я :)))))
У тебя есть T2X?
Поговори с RDS1976 и Wilyam - они уже переводили часть карт.
RDS1976, Wilyam  - Зубоскал у нас главный картограф, лучше него пока ни у кого не получалось, не обижайтесь :))

DonSleza4e

Цитировать
From: DonSleza4e <DonSleza4e@list.ru>
To: Dave Johnson <fettster@sbcglobal.net>
Date: Wed, 25 May 2005 23:29:11 +0300
Subject: t2x translation
Hi Fett!
I have a very serious request to you
As you know, we have no voice talents to do quality sound translation of T2X
You may remember that we are use subtitles for translating the videos (we putting a string file with same name that contains subtitles)
And I want to this with Conversations too. Unfortunately it possible only via changing mis* files in DromEd
(I did this before in some Thief missions).
So I'm requesting you for allowing to change mis-files in DromEd
I will do the ONLY changes that needed for showing subtitles in game
I can send to you edited files to make sure no any other changes applyed.
If you permit this - I will do those changes by myself (I already did some little testings to be sure that subtitles are works in T2X missions)
Btw, edited mis-files (if you allow to do this) can be used by others T2X translators
I don't need for unstripped missions, but you can send it tO me for changing that ones (for implementing possible future updates).
Missions will be stripped for release of localized version of T2X.
Everything is up to you
I will wait for any propositions

Greetz,
Sergey Balan

Цитировать
From: "Dave Johnson" <fettster@sbcglobal.net>
To: DonSleza4e <DonSleza4e@list.ru>
Date: Fri, 27 May 2005 10:39:00 -0500
Subject: Re: Re[4]: t2x books
Hey,
   Here's the response I got from our team leader Raen. I'm not sure about
how all this works technically, so feel free to e-mail him directly  (
theawakened@hotmail.com ) with any other questions, but let me know exactly
which files you'll need if any:
(Fett)
From Raen:
Hm, he should be able to make all of the changes in the stripped missions.
The only thing the unstripped missions will afford is access to brush
geometry and rooms, which shouldn't be touched.  Also, because many of the
missions are already *completely* maxed out, it doesn't seem like he could
go adding anything.  If he's only going to be changing conversations and the
DarkMissionDescription (for string information), he doesn't need unstripped
versions.
-Raen
Цитировать
-----Original Message-----
From: DonSleza4e <DonSleza4e@list.ru>
To: Dave Johnson <fettster@sbcglobal.net>, theawakened@hotmail.com
Date: Wed, 01 Jun 2005 15:55:28 +0300
Subject: Re[6]: t2x books
Hi guys!
"The only thing the unstripped missions will afford is access to brush
geometry and rooms, which shouldn't be touched."
You forgot about one item:
I will try to explain...
For example, Zaya enters the room and it activates some button that will act Zaya's sound.
If I working with stripped version, I see no brush - I can't see what button is activated.
Sure, I can find 'blue room' that can contains all switches that activating sounds and other things, but.....
I don't know what sound is playing. I see next data in Conversations - "t2x16" "Line 11 11"
That's really "helps" me to find what replic will be played. But I know that this Conversation is
activates sound that I can find in 'snd' folder.
But I talking not about Conversations - but Brush-acting. In case of stripped version - I can't find source, I don't understand what and where activates target buttons...
May be sound schems can help me, but I have no it too
May be we need to rerecord that damn audio...

BTW - T2X is not fully localizable
Some items are have stored names in t2x.gam thats really not good (like "Ice Arrow".
But I already resolved this problem by byte-patching of t2x.gam to load those data from objnames.str

Thanks for your patience
and sorry for my English
ЦитироватьFrom: "David Riegel" <theawakened@hotmail.com>
To: DonSleza4e@list.ru, fettster@sbcglobal.net
Date: Thu, 02 Jun 2005 06:25:36 +0000
Subject: RE: Re[6]: t2x books
Here are the schemas, which will probably be useful to you.
I understand what you mean about seeing "triggers" in DromEd, but I still am
not sure why you need to see them?  You are not going to change any
properties on VOTraps are you?  I still don't know exactly how you intend to
change the missions.
Conversations are easiest to locate by selecting the AIs which are speaking,
then looking at their "Links".  Their "Links" contain information which
should point you directly to the conversation object, which you may need.
-Raen
ЦитироватьFrom: DonSleza4e <DonSleza4e@list.ru>
To: David Riegel <theawakened@hotmail.com>, fettster@sbcglobal.net
Date: Thu, 02 Jun 2005 11:03:35 +0300
Subject: Re[8]: t2x books
> Here are the schemas, which will probably be useful to you.
Thanks!!!

> I understand what you mean about seeing "triggers" in DromEd, but I still am
> not sure why you need to see them?  You are not going to change any
> properties on VOTraps are you?  I still don't know exactly how you intend to
> change the missions.
Actually I don't want to EDIT unstripped versions of fm's.
Sometimes I need to SEE so that broosh is trigging some voice
(Editing of unstripped mission may be usefull only if you will release some v1.1)
For example, I'd translated part of Mission1, where Zaya and Kedar chatting while
their travel. Most of their replics done by standart way (conversations etc...)
But I found one replic (something like 'I don't remember the sky is so dark' - Kedar it says while going throuh the archway. In DromEd I see no VOtraps/Conversations that can trig voice. So I think where's a room brush that activates voice. But I can't see it and I don't know what trap is acting (where I need to add subtitles-support)
I think I can do it now with schemas (going through blue room and add subtitles support to voice items)
Thanks for this!
> Conversations are easiest to locate by selecting the AIs which are speaking,
> then looking at their "Links".  Their "Links" contain information which
> should point you directly to the conversation object, which you may need.
Yeah, I always do this. But replics of Zaya (and some other) acting not by conversation
This other ways are not easy for subtitling (I mean the process of founding)

Thanks again for patience
T2X is really great, respect guys (speccialy for the 'train' mission)
-Sergey

Ishtar

на военных сборах пропадал. T2X пока нет, но скоро будет.А сейчас не помешали бы оригиналы карт и нек. наброски.

Ishtar

А я его Альт-ЭГО и буду работать за него!

V Raptor

IshtarIshtar
РАЗДВОЕНИЕ ЛИЧНОСТИ??? :confused: :laff:

DonSleza4e

Я УХОЖУ В ОТПУСК НА 2 НЕДЕЛИ
Пока проблемы с доступом в Инет, гно если наладится, каждый вечер будут залазить

DonSleza4e

Это не значит, что все останавливается :biggrin:
Дома буду пахать, и вы торж не останавливайтесь :biggrin: