Instruction for setting a mountanin panorama in a FM:

General remarks:
This ZIP contains eight mountanin panorama PCX files.
They are ment to be used pairwise, because they are made seamless.
That means
berge1.pcx + berge2.pcx or
berge3.pcx + berge4.pcx or
berge5.pcx + berge6.pcx or
berge7.pcx + berge8.pcx

Configuration:
1. Extract the PCX files directly into the thief folder.
   Don't forget to put them in your FM ZIP later!
2. In DromEd open Edit > Mission Parameters, then chose NewSky:Sky.
   Enable NewSky, just see newsky.jpg
3. In DromEd open Edit > Mission Parameters, then choose NewSky:DistantArt.
   Fill up the window as described in DistArt.jpg, in detail:
   Enable Distant Art - (activate)
   Texture #1 - berge1.pcx or berge3.pcx or berge5.pcx or berge7.pcx
   Texture #2 - berge2.pcx or berge4.pcx or berge6.pcx or berge8.pcx
   Color - Choose the tint, x=red, y=green, z=blue
   Distance - 5000 is suitable
   Top Latitude - The altitude in degree, the less the higher
   Bottom Latitude - The depth in degree
   # of panels - 8 is optimal for the panorama
   # of panels/texture - 2 is optimal for the panorama, means 2 times in 360
   Alpha - 1

Notes:
Created by Zappenduster http://ttlg.com/forums/member.php?u=44348
Not created or supported by Looking Glass Studios or Eidos.
Not tested with Thief 1 or Thief Gold.